Programming Basics

In many ways, programming is like solving a puzzle. You have a task to perform and you know the operations that a computer can perform (input, calculations, comparisons, rearranging of items, and output). As a programmer, your job is to decompose a task into individual, ordered steps of inputting, calculating, comparing, rearranging, and outputting. For example, suppose your task is to find the sum of two numbers. First, your program needs to read (input) the numbers into the computer. Next, your program needs to add the two numbers together (calculate). Finally, your program needs to write (output) the sum. Notice that this program consists of steps, called instructions, which are performed in order (“First,” “Next,” “Finally”). In physical reality outside of Mind, time doesn’t exist because of relativity of simultaneity (simultaneous events in one frame of reference are not simultaneous in another). So the very sense of sequential instructions occurring is a local phenomena in the broader eternity.

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Performing operations in order, one after another, is called sequential processing. The order in which instructions are executed by the computer is critical in programming. You can’t calculate the sum of two numbers before you have read the two numbers, and you can’t output a sum before you have calculated it. Programming, therefore, requires the programmer to specify the ordering of instructions, which is called the flow of control of the program. This often leads to the confused notion that if intelligence was involved in our fate, that it too must exist in the past light cone, in order to set things in motion. However, this is a projection fallacy from the map to the territory. The binding into experience occurs from, relativistic, and therefore eternal, “pieces.” The pieces are actually not even pieces at all, which somehow exist outside of Mind. Experiment reveals that only probability amplitude exists, which Mind then chooses to constrain with the squared modulus. Under plausible assumption that the multiverse is real and that intelligence scales up far past the human imagination, then we are already inside the most intelligent process.

I have now exposed you to one of the Four Noble Truths in the path to control the flow of the program: sequential execution. The other three are method call, selection, and looping. Be mindful, oh bhikhu, of sequential execution, and we’ll discuss the other types of flow of control in a following blog post. Since mastering the flow of control is essential to getting a program to produce correct output, programmers use a tool called pseudocode to help them design the flow of control before writing the code, just in the same way that My non-adaptive drafts in Hilbert Space become mangled into you.

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